Location: San Francisco, CA, USA
Company: Jam City
Job Position: 3D Character Artist
JOB DESCRIPTION:
Qualification:
Education:
- Excellent knowledge in modeling & texturing using Maya.
- Proficient in hand painted textures.
- Ability to match & evolve an established art style.
- Skilled at running a 3D character pipeline and process, and partnering with the animation team.
- Great weight painter.
- Ability to rig characters using auto tools, modify existing character rigs and create simple prop rigs.
- Highly self-motivated and driven.
- Eager problem solver.
- Excellent communication and team skills.
- Art Degree and/or equivalent work experience.
Experience:
Experience working on a 3D mobile game from conception to completion.
1-2 yrs experience with Unity.
Job Responsibility:
Create stunningly clean, high quality and efficient 3D characters & other game assets.
Modeling & texturing and basic rigging.
Identify and solve product problems related to art.
Demonstrate creativity & adaptivity to different visual styles.
Assist in producing other 3D elements and/or other related tasks.